Blizzard recently dropped their newest Assault Map on the Overwatch Public Test Realm called the Horizon Lunar Colony. In the game’s lore, it’s the space colony where Winston and the other gorillas were raised. For us hardcore Overwatch players, it’s a whole new battleground with a lot of unique spots for teamfighting and zero gravity action.
Here are some tips and tricks on how to attack and defend on this map before it goes live on June 20.
Attacker: Point A
Going head on the point is probably tricky, since you will be wide open. If your opponents have prepared a lot of defense on high ground, it will be hard to win this team fight.
One way around this is to go to the right side of the map, go into the airlock, and then enter the zero gravity zone. After that, take the exit to the other side. When you are out, you will be right in front of the spawn point (see bottom picture). This gives your team a good push from the side, and you may take the defenders by surprise if they do not see you entering the airlock.
If you’re playing a sniper, there’s a vantage point that covers a lot of ground at Defender: Point A’s starting area (see picture and next heading below). This will help your team push further with a higher number of heroes in a team fight. You can go slightly to the front of that point and take the other high ground if you’re confident.
Diving heroes like Winston, D.Va, Genji, and Tracer are great at getting this first point quickly while also hopping to key targets fast. Once the points are locked down, your team can quickly eliminate the rest of the enemy team and secure it.
Defender: Point A
Getting to high ground on this point is crucial because your DPS can scare off anyone who is trying to capture this area. This area here is a great point for hitscan heroes like Soldier: 76 or snipers like Widowmaker. Heroes like Torbjorn can also put his turret on the high ground too; this makes the turret hard to take down. Just be careful of enemies flanking from the left side (ie: the zero gravity area).
If they do flank left, use the small opening as a choke point to keep enemies from approaching this point. If a flanker comes to take down your support, your team must focus fire on him/her. Otherwise, it would be hard to recover from the enemy team’s push. Heroes like Symmetra are great at surrounding the enclosed point with turrets, while a support heroine like Mercy can turn the tide of battle when she resurrected your teammates during a pickle when playing defensive.
Attacker: Point B
If you look at the picture below, you will see that the attackers have a lot of entrances to choose from. One good strategy is to avoid clumping your teammates together and attack from different openings. This will confuse enemy defenders; they will have a hard time focusing on priority targets especially when they aren’t communicating. Flankers can take advantage of this situation by using the leftmost entrance where they can surprise enemies from the back.
The picture below shows a good spot to push from; specifically the top right section as is gives you a good vantage point against the defenders. When your DPS is shooting from above, your teammates can start pushing the point from below and secure the point for the win.
Defender: Point B
With a lot of openings, this point will be hard to defend if you let the attackers roam free. There are two ways to deal with this:
(i) Set up a defensive team at the spot slightly to the front of the main opening and try to take down anyone that shows up, especially the flankers that will like to go to the right side of the point. One caveat though: the opening on the top left has to be defended too as you will lose high ground if the attackers take control of that area.
(ii) Have a flanker on your team yourself and try to take out lonely enemies that tries to attack from different entrances.
Having half the team guarding the top left entrance and the other half guarding the main entrance is a good way to protect this point too. Just be careful if the opposition attacks one point together as a “6-stack” when your team is separated. You might want to fall back to the previous defense point and regroup with the other half. Having Torbjörn and Symmetra turrets here might be good too, especially to fend off unwanted flankers.
Love our articles? Want to talk about it? Come on over our community page today!