DOTA 2’s matchmaking system will now place less priority on a player’s ‘behaviour score’ when assigning them to a match.
This fix rolls in after months of criticism, in which friendly players would be matched with less-experienced players to create a better game experience for newbies. While the intention was good, its execution backfired somewhat.
Friendly players found themselves growing increasingly frustrated when they were constantly matched with new players who knew little about the game’s mechanics. That frustration mounted to a point that some players looked for ways to deliberately lower their behaviour score in an attempt to match with teammates of their skill level.
With the new fix, the importance of behaviour scores has been lowered, although players with exceptionally low behaviour scores will still be consigned to their own queue. This will contain the most toxic elements of the community. Matchmaking for new players will be based on the number of games they have played.
Aside from tweaking matchmaking, Valve has also improved bot detection. They have stepped up the severity of their punishments, with many bot users finding their accounts immediately banned for eight years. This is a welcome move in a community plagued by bot abusers.
It’s been a slow three months for DOTA 2, with PUBG knocking DOTA 2 off its throne on the Steam charts – if only for a while. And with the new DOTA 2 Artifact card game on the horizon, it’s no surprise that the game might be suffering from a slump.
But we’re not too worried: the new Major/Minor year is about to begin, and that’s sure to bring this long-lasting MOBA out of its post-TI depression.
Top image credit: DOTA 2