Remember that news we wrote about Overwatch’s new Deathmatch mode? Apparently, Blizzard snuck in a few character buffs in the latest public test realm server update. Keep in mind that most of these changes will make it into the next official update of the game.
If you love Junkrat and Roadhog, something tells me you’re going to love these new buffs (via Reddit). Of course, Orisa and Widowmaker get buffs too.
- Junkrat can now hold two mines
- Tire’s movement speed has been increased by 30%
- There is no longer a time limit when wall climbing
Developer Comments: Giving the Junkrat the ability to store two concussion mines adds some much-needed flexibility and versatility to his kit, particularly when using the mines for mobility. RIP-Tire’s damage has always been very good, but it was often difficult to steer the tire into position before it was destroyed. Increasing its speed will allow players to effectively detonate the tire more often and decrease the amount of time that Junkrat is vulnerable while controlling it.
Take a Breather
- Can now be used while moving
- Damage taken while healing has been reduced by 50%
Developer Comments: These changes help Roadhog be much more aggressive when looking for hook targets or blocking for his team. The combination of these effects significantly increases Roadhog’s sustainability and survivability.
- Projectile speed increased by 20%
- Barrier size increase by 20%
- Barrier shape has been changed to allow for more coverage from enemies that are below the barrier
Developer Comments: The projectile speed increase helps Orisa’s consistency, especially at medium ranges (or further). Her barrier size has been increased to better protect her team, and the new shape makes the shield more effective when it’s used on slopes or on top of objects (such as a payload).
- Cooldown has been reduced from 12 seconds to 8
- Affected targets are now visible through walls (to you as Widowmaker only)
Developer Comments: Widowmaker is extremely powerful in the right hands, but her abilities often felt a little weak. The Grappling Hook cooldown reduction means she is more likely to have it available when she needs to escape. Venom Mine is intended to be an early warning system, uncovering enemies that are attempting to flank her or her team. With this change, she can see enemies when they trigger the mine, even if they’re on the other side of a wall.
Our takeaway: Junkrat’s new buffs make him more flexible and versatile, while Roadhog can take a bit more damage when huffing. The devs did want Roadhog to be tankier than usual, so this change makes lots of sense. We’re OK with Widowmaker and Orisa’s buffs, especially the latter since she has potential. But there’s a good chance we’ll be seeing more Junkrat and Roadhog love when the update goes live soon.