Vainglory now has a new big update and a new hero who is into chains.
Update 2.9 for Vainglory sees the mysterious new hero Churnwalker enter the fray just in time for the Vainglory World Championships. With the ability to hook and chain both monsters and enemy heroes, Churnwalker is a captain that can turn the tide of any battle.
Let’s take a look at the kit of Vainglory’s latest hero, who’s brimming with exciting play-making potential.
A: Hook and Chain
Churnwalker’s A is his bread and butter skill. He can throw a hook that damages, briefly slows and chains victims to him. Landing a hook resets this ability’s cooldown, allowing him to hook more than one enemy. Chained victims cannot be hooked again. They can, however, break the chain if they get far enough away from him.
Churnwalker’s B yanks all chained enemies to him and deals damage.
After channelling churn power for a short time, Churnwalker travels to the target location, stunning all chained victims and breaking all chains. He can only leap to a location near a chained victim.
Passive: Futility of Life
Whenever chained victims take damage from any source, Churnwalker regenerates 18% of that damage as health. 30% of the damage taken by any chained victim is also conferred onto all other chained victims.
Playstyle & Initial Thoughts
-Churnwalker is an excellent play-making captain: he can hook onto fleeing, low-health enemies and hook another jungling monster instead, allowing his allies to attack the monster and transfer damage down the chains to the chained enemy. His hooks can go through walls, and he can use Trespass to hop to the enemy backline and land a deadly chain on the enemy carry.
–However, Churnwalker has little defensive skills. He can pull enemies back to him or stun them with Trespass and save his carry from dying, but he has no shields or heals. His kit is heavily oriented towards crowd control and offensive engagement. That means allies of Churnwalker must watch their health, and play cautiously. Watch out for his chains and take advantage of them where possible. Remember that damage is transferred across all chained enemies.
–Churnwalker is heavily dependent on his allies to deal damage. He himself doesn’t do much and can only set up a situation for his carry to take advantage of. Since he’s still new, it’s easy for allies to miss the shortcuts Churnwalker provides. For instance, if he has chained down the enemy carry and flings a chain at a jungling monster, his allies must pick up on the cue and attack the monster instead. Otherwise, the chance to secure a kill will be lost.
-The introduction of Churnwalker has also opened up the possibility of a three-shot ultimate Ace. By chaining all three enemies together, Churnwalker gives his carry a chance to unleash his/her ultimate on a single enemy – the damage will be transferred to the entire trio, potentially resulting in three kills from a single move.
This also means that team composition in ranked gameplay will become very important. Churnwalker can only be utilized to his maximum potential if he has teammates who can complement his playstyle.
You can watch Churnwalker’s hero spotlight here:
Top image credit: Vainglory