Article originally published on Mineski.net.
The rise of mobile gaming is on an all time high these days. Everyone has a mobile phone or a tablet these days, it’s unlikely you’ll see a person that’s not looking at his/her phone while commuting. A bunch of these people would occasionally play games on their phone to pass the time, especially during the rush hour.
With the rise of the mobile gaming industry, developers are leaning towards having a competitive aspect to their games. Titles such as Vainglory and Hearthstone are rapidly on the rise as being some of the games where it’s viable to be an esports title. Organizations such as Fnatic and Team Solomid have started forming squads to play these games. But what is it that drives these esteemed organizations to invest in mobile esports?
Looking at it from the outside, there’s still no comparison to some of the big titles in the industry such as DOTA 2, Counter-Strike: Global Offensive and League of Legends. These games also spawned some of the most memorable moments in esports. In contrast, there’s almost no memorable moments largely due to the fact that compared to the bigger titles, the mobile esports scene hasn’t broken into the level where it would hit the mainstream success. It’s probably because of the fact that mobile games are mostly aimed at the more casual audience.
It’s an undeniable fact that mobile games are indeed marketed towards the casual players. Don’t get me wrong, there are people who really want to make it in the professional scene. But the fact of the matter is there’s still a huge amount of people that play the games just for fun, just to pass the time. You wouldn’t expect people to actually follow the competitive scene when all they’re doing is to just pass the time and I think that’s one of the main problems why games such as Clash Royale aren’t as big in the esports industry, despite the fact that they are heavily trying to market their game to break into the esports scene.
A niche, maybe?
Yes. There’s still that niche market. The market where the game thrives. The market where people from all over the world watch the games live, the ones who follow their favorite teams and players. The ones who go insane over some of the sickest plays in the game. These are the people that really devote their time in that game. The ones that are passionate. These people are the reason why games such as Hearthstone and Vainglory has a following comparable to the bigger esports titles like DOTA 2 and Counter-Strike: Global Offensive.
The Mobile Esports scene is getting there. It’s the people like you that keep it alive.
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